Configure Unity 3D 4 and ADT Bundle in Windows 8

Configure Unity 3D 4 and ADT Bundle in Windows 8

Problem: Need to configure Unity 3D in Windows 8.


  1. OS: Windows 8 64 bit.
  2. Unity 3D Version: 4+
  3. JDK:jdk1.7.0_25
  4. ADT Bundle: adt-bundle-windows-x86_64-20130917


  1. Install JDK.
  2. Create a environment variable named Java_Home.
    1. Open Control Panel -> System -> Advance System Settings. Add a system variable Java_Home with value C:\Program Files\Java\jdk1.7.0_25 (assuming JDK is installed in C drive).
    2. Download adt-bundle-windows-x86_64-20130917.ZIP from android developer web site and Unzip It.
    3. Execute SDK Manager.exe. If SDK Manager is not working as expected follow step 4.
    4. Modify android.bat located in adt-bundle-windows-x86_64-20130917\sdk\tools\android.bat. Open it in a note pad and search for set java_exe= and replace it with set java_exe= with set java_exe=C:\Program Files\Java\jdk1.7.0_25\bin\java.exe.
      1. set java_exe=call lib\find_java.batif not defined java_exe goto :EOF
    5. Re run SDK Manager.exe. Download appropriate Android SDK versions.
    6. Open Unity 3D and Build your game. During process if Unity ask for android SDK path map it with adt-bundle-windows-x86_64-20130917\sdk folder and enjoy your android device game.

Your comments, queries and suggestions are welcomed.

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